Study circle at metaxis.digital of Homo ludens & (play) Metaphysics: Brian Upton — The Aesthetic of Play

Homo ludens & (play) Metaphysics: Brian Upton — The Aesthetic of Play

📚 Join Our Study Circle: "The Aesthetic of Play" by Brian Upton

Homo Ludens & [Play] Metaphysics - Cycle #3


We're excited to invite you to our philosophical interactive art study group exploring the fascinating intersection of play theory, game design, and philosophy!

📖 What We're Reading

"The Aesthetic of Play" by Brian Upton:

In "The Aesthetic of Play," game designer Brian Upton analyzes the fundamental human experience of play, which predates culture and is observable in animals. He notes the lack of a critical language for play despite the ancient history of games. Upton offers a framework to understand how play unfolds and how rules shape it, using examples from various games. He also explores play's broader role in constructing meaning and its relationship to reality, drawing on epistemology, neuroscience, and semiotics. Ultimately, Upton argues that a play-based perspective can illuminate the structure of narratives across different media, including books, music, and art, and even clarify critical engagement itself.

📥 Access the Book

Download "The Aesthetic of Play" (PDF).

✨ How It Works

  • Online meetings
  • Opportunities for game creation inspired by our readings
  • Open to all levels of gaming knowledge and philosophical interest

Join our Discord server for upcoming online sessions!

🤔 Why Join?

This book club offers a unique opportunity to examine the fundamental nature of games. Whether you're a game designer, philosopher, or simply curious about how games work on a deeper level, you'll find fascinating perspectives to explore.


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